Special-Purpose Simulation The most unique aspect of the digital world is its interactivity. Video games are the best example of harnessing that concept. Now things get especially exciting when we expand that idea to our real world by transforming an ordinary object into an interactive interface: Imagine an augmented-reality enabled mirror or a holographic statue in the mall. Our game-design backgrounds and motivation to find new ways to blur the line between reality and simulation will come in handy for such projects. Related ProjectsProject XARMEX (Xerotex/IR) Top